I Wish it was Raining

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See, that’s what the app is perfect for.

Sounds perfect Wahhhh, I don’t wanna
sabertoothwalrus
actualplanetpluto

I wanna do one of those “if you’re lgbt put your orientation, sign and favorite tool in the tags” but I know most of The Gays have never touched a tool on their life. I’ll be left with 15 lesbians, one gay dude and a handful of bisexuals and they better all be tagging screwdrivers

actualplanetpluto

Eh. Doing it anyway.

If you’re lgbt put your orientation, sign and favorite tool in the tags”

bi Pisces the little tap measure on my keychain brings me so much joy every time i get to use it so probably that lol but hammers are also fun
starfleetrambo
cazador-red

There’s some videos on youtube about people who capture wild hawks and train them for falconry. 

I’m not sure how I feel about that. If they were raised to be falconry birds then that’s different but capturing a wild hawk for it does not sit well with me. 

varinjr

@ordinaryredtail

ordinaryredtail

Hello! I’m a bit out of it this morning so I’m gonna make it a bit brief, but if you want more detail, feel free to ask or message me privately, I love to talk about this stuff.

My post will be very US centric, as i’m located there.

Anyway, in the united states, to trap a raptor for falconry, you have to be permitted. This means you have to have a mentor, an enclosure that has been inspected by the local fish and wildlife service, and have passed a written exam about bird of prey husbandry and training. It is not just anyone trapping a bird willy nilly.

The bird you trap has to be a juvenile, which means it has already left the nest but is still within its first year. The mortality rate for these birds is high, between 80-90%. What people don’t understand is the wild is hard. It’s grueling, its brutal. Very few of these birds survive, and as humans press more into habitats, that mortality rate goes up. In some ways, we owe it to these birds to do something.

The bird is then trained. The bird hunts. The bird is free to go whenever it wishes. With a falconer, the bird is given a steady source of food, water, medical care. My first bird actually had malaria, something my vet predicts he got while still in the nest. He would have died in the wild if not for me.

Most falconers do not keep these birds past two years. It is unfair to the bird to do so. When released, these birds are smarter, better hunters, and will go on to raise better young. With a falconer, they are given the chance to fail without the consequences of failing. From there, they can learn where most of the other juvenile birds do not have that luxury.

Falconry, done properly, has shown to have no ill effects on wild populations. These birds aren’t trapped to be pets. They’re trapped to be hunters, and will eventually go back into the wild to raise better hunters.

abirdkeeper

Very well stated!

bardicknowledgeblogger
mistergandalf

Fun D&D rule for your home games: If you’re out of spell slots, you can keep using spells, but at your own personal expense - it will cost you points of exhaustion. A level 1 spell will cost you 1 point of exhaustion, level 2 will cost 2 points, etc… up to level 6, at which point you die. So you can sacrifice yourself to do one final level 6 spell, but nothing higher. This way you could give your party one last clutch spell, but you have to spend days recovering afterwards.

bardicknowledgeblogger

I actually use a system like this in my homebrew games. It hasn’t really come up as they’re pretty good at not overusing their resources to start with, but it works really well and feels a lot more satisfying than just… not being able to cast when you’re still up and about. Especially dice a good portion of casters can’t do a lot else in combat situations.

anxiouspeachissorry

take notes friends. This would be cool for the muldoon game, as it lends itself to how exhausting and damaging magic can be. Maybe the threat is a chance at corruption? Loss of hit points? I’ve never loved how drastic the exhaustion system works in game, but for something like this I think its fitting.

dare-to-dm
wild-west-wind

You know what fantasy writing needs? Working class wizards.

  • A crew of enchanters maintaining the perpetual flames that run the turbines that generate electricity, covered in ash and grime and stinking of hot chilies and rare mushrooms used for the enchantments
  • A wizard specializing in construction, casting feather fall on every worker, and enchanting every hammer to drive nails in straight, animating the living clay that makes up the core of the crane
  • An elderly wizard and her apprentice who transmute fragile broken objects. From furniture, to rotten wood beams, to delicate jewelry
  • A battle magician, trained with only a few rudimentary spells to solve a shortage of trained wizards on the front who uses his healing spells to help folks around town
  • Wizarding shops where cheery little mages enchant wooden blocks to be hammered into the sides of homes. Hammer this into the attic and it will scare off termites, toss this in the fire and clean your chimney, throw this in the air and all dust in the room gets sucked up
  • Wizard loggers who transmute cut trees into solid, square beams, reducing waste, and casting spells to speed up regrowth. The forest, they know, will not be too harsh on them if the lost tree’s children may grow in its place
  • Wizard farmers who grow their crops in arcane sigils to increase yield, or produce healthier fruit
  • Factory wizards who control a dozen little constructs that keep machines cleaned and operational, who cast armor to protect the hands of workers, and who, when the factory strikes for better wages, freeze the machines in place to ensure their bosses can’t bring anyone new in.

Anyway, think about it.

wild-west-wind

  • Construction wizards to turn back time to root out wood worm and strengthen old buildings.
  • A wizard tailors who transmutes cloth into fully made clothes without seems and leaving behind no scraps
  • A wizard who works in public transit, timing out teleports with detailed schedules, time magic, and enchanted communications, sending dozens of people to far away cities for a day or work or leisure
  • A team of wizard gardeners tend to trees grown far outside their native range, and ideal climate, encircled with runes and fed potions to grow none the less
  • A wizard sits in their office in the aqueduct, re-casting the spells that allow its precious water to flow to the city uphill
  • A wizard fisher casts water repelling spells on the sailors and the stairs, keeps the hoist on the anchor from rusting, casts balls of heat that keep everyone warm below decks. Their real job is to herd fish together so they can be caught in single huge nets, and keep them cold as the boat returns to land.

There are so many possibilities outside of “stodgy academic who wears ugly robes” and “Very good holy man who helps everyone and the fact they’ve never had a job is never brought up” and “evil wizard toiling away on great evils in his evil tower in the evil country.”

dare-to-dm

Intern wizards who spend all their time grinding diamonds, gathering bat guano and baking tiny tarts for spell components so that their masters can cast the really cool spells.